Sidefx houdini vr vive7/23/2023 Īs the Futurist at Paramount pictures, Ted works with studio leadership and the technology teams at Paramount / Viacom, exploring forms of new and emerging technologies, with an emphasis on Virtual Reality and Augmented Reality. She also created and directed ten videos for the Marina Abramovic Institute’s successful grassroots funding campaign. Prior to beginning her career as an award-winning VR director, Milica collaborated for nine years with the performance artist Marina Abramovic on numerous projects, including MOMA’s “The Artist is Present” show. Since creating Tree, Milica and her New Reality Company co-founder Winslow Porter were named as designers in residence at A/D/O, a creative center in Brooklyn exploring boundaries in design, and named to Adweek’s Top 100 creatives in the digital innovation category. Her second VR experience Tree was also selected to Sundance New Frontier, Tribeca Film Festival’s Virtual Arcade, and “TED2017: The Future You” in Vancouver. Since its premiere, Giant has been lauded as a seminal expression of the potential of virtual reality as a storytelling vehicle. Her directorial debut in the virtual reality medium was a short narrative piece called Giant, which premiered at Sundance Film Festival New Frontier 2016. Milica Zec is an NY/LA based film and virtual reality director, editor, and screenwriter. Co-Founder's Milica Zec and Winslow Porter will detail the partnership between NRC and SideFX and expand on how the process of rendering Houdini’s high-quality animations has been an advanced storytelling tool. New Reality Co., creators of the critically-acclaimed and haptically enhanced cinematic VR experiences Giant and Tree, will outline their utilization of Houdini in their first two projects, and their plans for incorporation in their next project, Breathe, which will be the final part of the trilogy. > Cinematic VR: Immersive Storytelling with Houdini by New Reality Co He and Zec were both named designers in residence at A/D/O, a design center in Greenpoint Brooklyn the two were recently selected to Adweek’s Top 100 creatives as digital innovators. Winslow formed studio New Reality Company with Milica Zec in 2016, creating both Giant and Tree, and continues consulting on dozens of interactive/immersive projects with notable creatives and brands. Winslow also produced the Tribeca Film Festival Transmedia Award-winning documentary CLOUDS, among other acclaimed new media projects. With over six years of experiential work under his belt, he has helped create interactive art experiences for Google, Delta, Diesel and Wired to name a few. He started out as a feature film editor, but pivoted to interactive music for modern dance and art/tech after graduating from NYU Tisch’s Interactive Telecommunications Program (ITP) in 2010. Winslow has always been fascinated with the possibilities of how the intersection of art and technology can elevate storytelling. Winslow Porter is a Brooklyn based director, producer and creative technologist specializing in virtual reality and large-scale immersive installations. And though rules are often perceived as something rigid, their engineering is a fluid and creative task, where analyzing our own thought framework often fuels the design process. Proceduralism is also a form of language, where we view the world through rules, dependencies and patterns. Human mechanisms of representing the surrounding world in a form of ‘language’ is an outstanding ability that enables us to store the information as internal compact abstractions. ![]() > Creativity of Rules and Patterns: Designing Procedural Systems She is deeply moved by cyclicity and layering of patterns in our life, and one of the ways she express it is through procedural art, which she discovered during her studies at NHTV International Game Architecture and Design (IGAD). ![]() ![]() Her background is strongly connected with arts – by the age of 16 she had taken part in more than 20 exhibitions in Russia and Europe. Anastasia Opara is with Electronic Arts (EA) in their Search for Extraordinary Experiences Division (SEED).
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